The Curious Byte

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Posted 30 minutes ago · 30,899 reads

Most of the code we write is not rocket science. It's ordinary business logic, wrapped in layers of frameworks and abstractions. Sometimes the simplest implementation is the best.

Terminal emulators are primitive tools compared to modern IDEs, but they force a certain discipline. You can't rely on auto-completion and syntax highlighting to write code for you; you have to understand what you're writing.

Your future self will thank you.

Terminal emulators are primitive tools compared to modern IDEs, but they force a certain discipline. You can't rely on auto-completion and syntax highlighting to write code for you; you have to understand what you're writing.

Terminal emulators are primitive tools compared to modern IDEs, but they force a certain discipline. You can't rely on auto-completion and syntax highlighting to write code for you; you have to understand what you're writing.

I've noticed that the best technical decisions come from understanding not just what works, but why it works. The deeper your intuition about a system, the better your architectural choices become.

I've noticed that the best technical decisions come from understanding not just what works, but why it works. The deeper your intuition about a system, the better your architectural choices become.

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Legacy code is called legacy for a reason. It works. It's been tested in production. It's often the most reliable code in your system, even if it doesn't follow modern conventions.

Optimize for comprehension first.

Legacy code is called legacy for a reason. It works. It's been tested in production. It's often the most reliable code in your system, even if it doesn't follow modern conventions.